A TTRPG freelance writer, interested in games with a focus on storytelling and mechanics that drive the narrative. Lately I'm finding I'm drawn to rules-lite systems that strip the mechanics down to the absolute essentials and let the story run amok.
Working on some micro rpgs and maybe larger scale projects this fall, so stay tuned!
If you're a fellow TTRPG creator I'd love to connect with you on Mastodon or Bluesky (pick your poison)